Thursday 1 September 2011

Update

Deadlines at the RL work. Couldn't do shit this week. I will probably fix texture thingy today or tomorow.

EDIT:
There was a line of code that enabled the MipMapping on the loaded textures which prevented the textures to be shown.
Things are finally back on track.

EDIT:
- Finaly fixed multitexturing stuff.
0.1.6.1

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